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We are studying how to at-chive Japanese intangible cultural heritage in the form of dynamic 3D model. The dynamic 3D model is generated from video images captured by multiple cameras surrounding a target subject. We are applying this method to preserve the Japanese traditional performing arts like "Noh" or "Kabuki". By synthesizing the dynamic 3D model of the Noh actor with a CG of Noh stage, we can see an entire Noh scene from any viewpoint. We report on the outline of a 3D video system for archiving of Japanese traditional performing art.